Dos2 spear build reddit. slightly increased range for Whirlwind and Opportunist.

50% dodge and 50% resist potions become 100%. To minmax it (also, viable for most solo builds) you can use uncanny evasion + chameleon skin (and proper turn skipping) for being almost unkillable for some time. Reply reply Odinblade's overhauls mostly just enhance some of the mono-builds in the game. Tentacle Lash (phys damage spell) and Medusa's head (geo damage spell) are basically your only damage sources. 5. Both Finess and Warfare will boost your ranged damage. Fane and his bony fingers are best theif. Since Rangers don't have access to many good source skills, you could just summon the wolf prior to combat and just use him as a meatshield to protect Ifan. You shouldn’t really be looking at other builds to copy unless you need the inspiration I vehemently disagree. But it's a lot of fun playing a rogue that uses necromancer skills to buff and cc the opponents. A_ManNamedJayne. The Crystalline Cleric is a hybrid Warrior / Mage Build that leans a lot more to the Mage side of things in the offensive department, only with the defensive capabilities of a Warrior. From 9th level you get skin graft to reset cooldowns of those two. someone else posted a human bomb build by taking the unstable feat. Has no importance to the story. Rogue gets more mobility early game with backlash and should have a slightly higher damage output Sep 23, 2017 · I think the main advantage of being a spear user is actually in your ability to be a competent Crossbow / Bow user on the side. The short answer is yes, the build will be fairly underpowered. For reference you will need 50 END and a Third Dragon Ring to L1 3 times and still have enough for a roll. SandyShuffle. I guess they went with spears because everyone can use them as well. It essentially lets you combine the special arrows with any hunstsman skill book to obtain it as a skill. So it's time again for another playthrough or atempt at finnishing the game at the very least. That sorta thing. Can anyone share some links to other build guides. Note that this also works well with dual daggers and backstabs. Might not be able to get there by bonus alone until a bit later though. DOS2 Guide. However you can acquire some pieces for example the magister in the black pits if you talk to them you can get the chest piece either by killing them or Just have some fun with it to be honest, there is no need to get a perfect build experiment and see what works for you. I'm attempting to build a Huntsman character that can balance damage to both physical and magick armor, preferably using special arrows. Putting points in Con isn't ideal and will make things harder for you, the Dos2 meta is all about maxing damage. Keep in mind this is average damage. A geo mage. Learn teleport & nether swap with all your characters. I mean, you're only going to shock/stun friendlies if you're bad at aiming spells and/or create electrified puddles that they walk through, and then only if their magic armor has already been broken. Welcome to Fallout 4 Builds. IMO Fextralife's builds are a solid starting point but they really aren't optimized. Scoundrel to 5 for skills, warfare to 10 for damage. The idea behind your skill choice sounds good. Perfect for a new player. Obviously, this assumes an identical rarity/grade item (ie: craft yourself white items and compare). Red Prince has 1 in persuasion so he was my talker. However it can be a bit rough early on in act 1 as you've got limited abilities and stats but by act Check out this guide by Lost Sinner. Elemental Affinity is very easy to proc, then the mage can machine gun out all of its damage spells. Good evening, Godwoken. After look to max pyro, taking 4 or 5 points in necromancer mid to late game for self healing and magic armour regeneration with living armour talent. For two AP, you get an ability that not only does essentially your weapon damage (as earth damage) to any enemy In terms of getting the whole set you can actually wait until arx to get it. Regarding a Huntsman build focusing on special arrows (DOS2-New Player) So my friend and I are playing together using the Lone Wolf Talent, and one single character each. Since 2H do a truck load of damage you should have more than enough. Yes, there are some skills that are justifiably nerfed (like Adrenaline), but most of the things that apply when it comes to party building in the base-game will also apply when using Odinblade's classes, especially diversification. Utility doesn't require intelligence at all, (In EA that is) so you could go Pyro for the buffs, Hydro (Healing doesn Viable Spear Builds? DOS2 Discussion. The spear can be pulled by a character with 12+ Strength. Any suggestions to go with. Sebille is the 2-H wielding Vampire-Elf, Lohse is the spear-wielding Valkyrie, Ifan is a brute dual wielding Berserker and Fane is a Priest, mainly focussing on healing and buffing (though I might let him learn some unorthodox ways of controlling bloody environments later on). Strong through all stages of the game (especially the early game which is, IMO, the most difficult). Other than that, it should work out fine. For me legendary armor effects: Star 1 would be vanguard or mutants. Jan 20, 2018 · Crystalline Cleric – Warrior/Mage Build. It's a decent Finesse weapon early-on. You could do a Polymorh Hybrid but wouldn't do as much damage. Doesn’t matter if your weapon is physical damage, you’ll still do fuck tons of magic damage with any weapon attack. However, this destroys the spear. One it is this character's turn, do not end the turn. Once you get enough twinkling titanite you can switch to Pate's Spear. Necro/Summoner works really well as you gain access to one of the best summons in the game in Necro (Bone Widow). Also, spears combo really well with spider legs. Now my problem is with the Valkyrie class. Well, First off decide if you want to go Finesse or Intelligence. Lohar's weapon is the best if you delay it till 16~17, but I'm not sure if it's worth it, as it denies you a good midgame Oct 8, 2017 · (2017) Divinity Original Sin 2 Ultimate Spear Build-----FOR DONATIONS:Patreon: https://www. Doubling the effect of potions and food is very underrated and overlooked for newer players. I have a rudimentary understanding of The skill Medusa Head is massively underappreciated. Lowest I've succeded with is 12 str. Not because of some min-max for one and only one particular build but how versitile it is and how it was keeping game fresh for me. The spear is in an odd place as far as weapons go. •. Raise scoundrel if you feel you need more movement per AP, scales well with the pawn trait, but keep in mind movement abilities are really good too. Simple put lone wolf allows you to run 2 man party but still output the damage of a 4 man party. The most powerful builds will always end up being the ones where you spec into filling one niche and one niche only, meaning there isn't much build diversity when it comes to the most powerful builds. The other wants to kill others to help you. A DOS2 party team comp heuristic is a single damage type, physical or magic, is generally superior. Dexterity warfare build packing a bit necromancer was my preferred spear build. For ranged classes you can multi-weapon a launcher and use the charged normal attack to regenerate PP and deal decent damage across a wide area. But not really close to when it comes to builds which are made with efficiency / performance in mind. The Crystalline Cleric does a mix of Water and Physical Damage to its enemies and is especially deadly against Undead Viable - yes. I’ll introduce a concept that breaks this idea: the fully flexible damage party. Reply. Best lone wolf builds are probably 2hand knight, necro/physical mage, ranger. Claymore is baemore and poke is quite useful but AoW pebble is way underrated especially the follow up attack has each and does stagger I believe another option is Glitstone blade which outright poise break many enemies. Do i use bow and/or spear or sword&shield. The defensive and mobility spells would be the same but damage reduced as hell. The main advantage of Ranged is the crit chance increase, because its 5% damage boost is smaller than that of warfare due to the way damage is calculated in the background. This is also made possible by pumping points into Warfare, which May 14, 2024 · Elden Ring Spear and Shield – Attributes. If you are physical damage, dump points into warfare. I’m using a finesse spear build with Spears and bow backup. Builds, Tips, and Guides for Divinity Original Sin 2. The scroundel draws the blood out and then necro destroys everything as a result of blood spilt. You can abuse enemy melees 2ith entangle. com/RPGDivisionPaypal: m Necromancer is the strongest build in the game, for a number of reasons. Unfortunately it looks like most Spears are either very scarce or only end game so the lodged one I’m using will quickly be outdated. To account for this, enemies have resistances to magic damage and spells can't crit by default. A place to share your character builds or get help building your perks and stats for your sole survivor in Fallout 4. Im going through the game 1st time as a Custom Undead Character and I like using the spears, but I’ve been using The Spear of…. I've had at least that on a couple of my restarts and was able to do pull it out. If you had those 13 points in huntsman/scoundrel added to 2H you would have an extra 0. Whirlwind is quite nice with a spear. A Build can be achieved by following specific Classes, Races, Skills, Attributes , Weapons, Armor, and other combinations that will help players achieve their desired character. Heyo, decided to respec my character before going into NG+ and wanted to use the Dragonslayer Spear as my primary weapon. It basically boils down to the fact that Warfare is multiplicative to your Finesse bonus but Your start with a spear only for god-know-what reasons, polymorph is a STR specialization and you should invest ONLY in STR. If at all you have points in strength hoarfrost stomp with cold might be good as well atleast till late game where int Jan 5, 2018 · Not to mention that only 1 category of weapons (Spears) are two-handed Finesse, while you have 3 categories of two-handed Strength based weapons (Axes, Maces and Swords), making it easier to get a replacement/upgrade for strength based weaponry. Theres a mod called Elemental ranger. Diane is the obvious warrior/geo. Basically, hit me with the characters and teams you put together that don't fit the regular molds. As a ranger, 70% is pure physical and it can be deadly with mid-late skills like Ballistic Shot. Havent tested but im pretty sure u can use a melee finesse build with it, as the skills scale with finesse not intelligence. Spear scale the exact same as STR based 2handers, damage will theoretically be the same. A bow variant would use Huntsman as well and replace Dual Wield with Ranged. You get more stats, do more damage and have more action points per turn. There are no tanks and healing is not a "class" but a basic skill for every character. Each member of the party can decide move-by-move the type of damage they will deal. Share. This build is for 4 members party, but you can easily reach the cap faster with Lone Wolf. So anyways im pretty sure i want to go conjurer focused. A comprehensive list of detailed Build Guides with videos, as well as Dungeon Master tips, New Player Help, and Getting Started Guides. Thats all. 2H warrior, Necro with and without corpse explosion, Phis Archer, Master of sparks, Warden (spear/bow), Assassins. All of these weapons have 20% crit, which is pretty nice. It's early on, so the expected str shouldn't be high. It's a great alternative way to play with only 2 heroes. Get a ranger. It's a two handed finesse weapon. Encourage, peace of mind, str potion, items. You’d have to be selective as to how many points your putting in each, and the types of spells your using, but between buffs and heals you could have: From hydro: -restoration -Armour of Frost -soothing cold -healing wave -circle of water? Hes really good early but falls off later), Dragonling, Inner demon (good for a magic damage team), and Hungry Flower for mass aoe magic damage (pairs really well with a fire mage or a fire slug). Stack warfare and strength, put only enough memory to get the skills you need. Spears have a 1/4 chance of being generated compared to others. BUT, I have a spear build that I really love: an elf with necromancy and warfare, and dip hydro and/or huntsman for heals and jumps. Encourage is a nice general skill, and his Wolf is by and large forgettable as a skill. One you just let go but he's evil. . This works even without ranger sub or main. Lone Wolf Honor Build, and 4-player variant. Nearly every build can utilize extra turn. It's not very good and I eventually cut all of the finesse and scoundrel in favor of a pure necromancer build. The fact that this build already exists in the base game and is extremely powerful despite the obvious drawbacks of using a suboptimal physical weapon says this 2. Take out crit% for true crit damage, and take out crit as a whole for non crit damage. Truly, who among us does not have a hard on for magic spears. We would like to show you a description here but the site won’t allow us. • 2 yr. Divinity Original Sin 2 Guides. I'm currently SL 133, but I could probably get that number higher by burning some boss/solid souls, my base class was Knight, and I have access to quite a bit of titanite if you recommend a specific Comparing the benefits to wielding a spear, which are. Spears do 10% less damage than other 2H weapons. Also useful for poking enemies above or below you that are just out of reach of a sword. go into the fray and kill yourself by drinking a bottle of poison or taking teleportation damage. 3 crit multiplier and +65% additive damage, so you would be hitting even harder with the spear. But whereas there are 4 different two handed weapons, with higher availability and drop rate on game. Hi everyone, after reading all the great stuff about this game I bit the bullet and haven't looked back since. Builds for DOS2. Point for point, it provides a higher damage boost. Can be found in the Forgotten Cell, impaled into Lord Withermoore. You'll just end up doing less with your AP than if you had specialized. Mono elemental mage build. I really had a lot of fun playing around with the witch build. Raise skills high enough to use the traits you want to use. I find a nice Spear- I replace skills for warfare ones plus Necro and go to town with new spear. The formula is something like this: ( (Weapon damage x (1 + attribute bonus + weapon skill bonus) x (1 + warfare bonus)) x (1 + (crit bonus x crit %)) Reply reply. Word of warning: a single L1 attack with powerstanced spear will cost a LOT of stamina. Also keep in mind that the crit bonus We would like to show you a description here but the site won’t allow us. Thechanman707. Scoundrel/Necro with a couple Polymorph abilities is pretty unstoppable. On this page, you will find the various The general consensus is to prioritize getting Summoner to 10 before branching out to other skills as the difference between Summoner 9 and Summoner 10 is huge. The reason Wardens can do this effectively is because both Spears and Bows use Finesse for their damaging Attribute, allowing Wardens to deal maximum damage with both weapon types. Executiomer Ninyan's axe , (9), Lohar's 2H source Hammer (Scales , depending when you finish the quest, usually 12), Mummy dearest's axe (15), Reaver's axe (15). • 3 yr. There's only a friendly-fire risk if you're careless, same with many forms of damage in this game. If you change your weapon mid-fight you'll lose 1AP point and Feb 20, 2024 · Information. But the takeway is that their damage “gap” is widely exaggerated. The elf will collect all the pieces and become possessed in a secret lab near the sewers entrance, it's a fun fight. One of the few things I haven't tried yet is a spear build. If you’ve been looking for advice on how to Build your party or character, then you’ll want to check out these Guides! After that you can decide between huntsman and ranged for further damage boost. This will require a lot of investment in DEX. Sort by: Search Comments. The range bonus of the spear makes it a really large AoE. Not to mention that because polymorph scales with strength, it You can find the build guide here, second build. Star 3 would be Slowly regen rad dam, ammo weight reduced, become harder to detect while sneaking. When it comes to the attributes for this Elden Ring Spear and Shield build, I have: 60 Vigor, 25 Mind, 33 Endurance, 50 Strength, 12 Dexterity, 50 Intelligence, 7 Faith, and 9 Arcane. Warfare increases all physical damage, which is both your spear and necro spells. Lohse/Ifan is good for bargaining. I really want to build a dps dragoon build with Phoenix dive, onslaught, opportunity and whirlwind. Necro mage is the build I have had the most fun on. Pairs well would be any physical damage class, rogue, ranger, necromancer, dual wielder, spear user, sword and board. Dec 7, 2023 · Builds for Divinity: Orginal Sin 2 are character customizations and various combinations that focus on a playstyle and theme. After playing a game with FIN build I much more prefer it to STR build. You could play a pure support class if you wanted to and wanted to not fight at all, but that seems boring. Combat abilities: Take 2 in pyro, then 2 in warfare. Splitting FIN/INT/STR is not good. Worm tremor (geo) + tormentor feat allow you to fix enemies in place even through armor. Necro and a rogue/assassin type, or any physical based build. And when ones which requires distribution Bahn is a little tricky, but I think a finesse/warfare spear build would be good, with some necro for skills like living on the edge, deathwish, and bloodsucker. This skill is insane - the area of effect is huge and it scales with strength, giving your tank/2H melee the ability to strip magic armor/outright petrify enemies in a wide radius. • 4 yr. I do also really like battle-pyro with whirlwind You can get pretty close with a combination of hydro, aero, a little geo, and some summoning. You need a decent crit chance build or dagger to further increase the value of scoundrel's crit dmg multiplier. I would recommend something like this: A fire mage. Hydro kind of clashes with having fire everywhere so I don't run a hydro mage with others instead I run: B) Bracketing the question of uniques for the time being, spears’ base damage range is only about 5-6% lower than comparable 2h axes, swords, and maces. But still, once you have the first one from the Crypt the rest are pointless. These 3 mages feel really distinct and don't clash with each other. slightly increased range for Whirlwind and Opportunist. Coming up on the end of our 2nd (my 3rd) playthrough of the game, and I'm already considering what builds to try for the next time around. Initiate combat with only 1 character with the rest of the party far away in stealth. There are also a few "unique" builds in that post as well, aura summoner, cleric, acid warrior. the only magic weapons i've found otherwise were in shops. +3 stats become +6 (+6 STR on a 2H warrior is +30% damage) and you get access I've played almost everything that's obvious. And when there is two types of hybrid builds, one which use mixed damage which scale with single stat, like earth / magic damage from strength via polymorph, which can be somewhat strong. You don’t really need any Faith, Dexterity, or Arcane for this build, although you would want to increase Faith to The sacrifice is more damage but less movement. The idea is that because of the range you can get extra attacks/attacks of opportunity to make up for the 10%. patreon. 7. Three great differences between DOS2 and other RPGs: There are only two builds, even if Fextralife wants you to believe there are many: The physical damage build and the magic damage build. DOS2: The Spear. . It's just because they have the most skill trees they can dip into to gain multiplicative damage increases. I really want to start playing Divinity: Original Sin 2, but I really don’t know where to start with build optimization. I cannot decide if i go strenght or finnese. One thing to bare in mind though is the most damaging spells in each specialisation requires source points and so personally you can do better with 2 or 3 specialisations to get a nice variety of abilities rather than just maxing out one specialisations abilities. 4. If you're going dual lone Wolf Lodge normal difficulty it doesn't really matter what builds you choose you'll run train regardless. Lost Sinner's guides are great and a good place to start. Talents in order: Elemental Affinity Executioner Far out man Living armour (can be swapped when fire residt gets high enough) Savage sortilage freedfg. I will say legendary effects are purely personal preferences. When the game generates a 2-handed weapon it can be 2h sword, 2h mace, 2h axe or spear. Any damage build is good for red prince (since his race helps only pyro mage, lol). yeah i thought this was pretty funny. Main issue is lack of consistent access to level appropriate spears. Lots of wiggle room in what skills you want to invest in early for utility. There's also a Ranged Build that uses Stealth abilities and is Rogue-ish. I've played the 2H warrior, and the dual wielding…. Just doing 2:1 damage stat to wits on the character you want going first is ideal, with other characters just putting points in their damage stat We would like to show you a description here but the site won’t allow us. An aero mage. It’s not worth the pain to build. 1. For Fane it's pretty simple actually. worthlesh. With a Spear based character, I would need someone else (strength based) to carry all the heavy Okay, I'm actually a noob in dos2 - just got to act 3 for the first time. I do think that one can make pure spear build pretty powerful. While it sucks that you can't use dagger specific scoundrel skills (why not too? Dragonslayer Spear Build. Special arrows will scale off of finesse and essentially allow you to do any element danage you want. Warfare+Necro would always be good. Shitty summons are: Oily blob (by far the worst), Ifans dumb wolf, the black cat (only good for mobility, sadly), Wind up toy (hard to use, but it Its a fairly large aoe that outdamages Zan, has higher hit potential count than zonde and restores PP per hit. Unfortunately "Powerful" and "Fun" are often somewhat separated in DOS2 without mods. Aero/Hydro is fantastic. Like for the melee knight you can max warfare, 2hand skill, scoundrel, and polymorph and all will passively increase your base damage. 2 handed warfare build is almost certainly the best and easiest build in the game. In my humble opinion you can do with Ifan whatever you want. Do whatever seems the most fun! I'm really enjoying two physical characters. With finesse, you traditionally go daggers because they're better. Oct 27, 2017 · The Warden is a hybrid Warrior & Ranger Build that uses Spears and Bows to vanquish its enemies. Civil abilities can give you an advantage early on and the different characters definitely have strengths that matter over others. Etc. The first thing to know about any kind of pyro build is that fire damage builds on itself. Corpse Explosion does ridiculous damage and is fun to setup. A battlenecro would work for sure, you can certainly dip 2~ish points (or as required) in finesse for Spears and gear, and use the spear mainly for stats and knockdown/battering ram once you've stripped away their armor which will be very easy on a necro build. After that, your ideas sound great to me. You can also essentially be a mage with special arrows. You just need to spent 2 points into polymorf at beginning. This is for character builds, NOT settlement builds and NOT for mods. Firstly, spell damage scales off level rather than weapon. 2-handed gives him big hits late game (1. It's as simple as "Best possible Pyro mage possible specs We would like to show you a description here but the site won’t allow us. I'm not new to rpgs, but I am to… We would like to show you a description here but the site won’t allow us. Does not depend on getting behind someone or attacking from stealth, but position is still important to maximize damage dealt. I just finished a Tactician run and it works well. If I'm not mistaken, the added spear range applies to the battle stomp and other 2H fighter on lone wolf can solo the game, so basically you can play anything you want. And then pick the magic schools with the best utility. One is literally a mad scientist and also a pain to even see but killing her means working with your main enemy. That one Grasp combo is obviously very strong, but the rest of its skills are a blast. Star 2 would be +1 INT, or +1 STR, or Increased AP refresh. That range though! Are finnesse based characters bad in DOS2? Can't use scoundrel skills while holding a bow and can't use huntsman skills while holding daggers so I can't make a character use both of those effectively unless there's a way to swap weapons midfight with a mod or something. Spears are a better 2 handed for using less AP for melee (larger reach so less movement to close in on your target). I keep hearing not to use Fextralife, but whenever I try and look up builds, I’m only finding Fextralife. Metamorph class is for spears. 5k per hit on a crit by end of act 2 ish). Help with conjurer build. You can attack the spear and break it to free Lord Withermoore. And most gear that increases two handed or warfare is strength based and will give you a plus to your strength. 28 votes, 17 comments. OP is new to this game and telling him to just fiddle around until finding what works for him/her is tantamount to throwing an amateur cook at a professional kitchen with no recipes or training and expecting him to produce a 5 star meal. You'll probably want some way to provide surfaces for your champion, like blood rain, and you'll want a way to deal with the more irksome auras. wings, heart of steel , chicken, chameleon clock, bull horns, skin grafts are good skills you can use with spear. ago. Duo elemental mage builds. I’d drop the point in All Skilled Up and pick up “Five-Star Diner” instead. Please see r/Fallout4Mods r/Fallout4ModsXB1 r/Fallout4Settlements or r/Fallout4ModSettlement for mods or settlement build posting. A Burning target has -15% fire resistance, and a Necrofire’d target has -20% fire resistance. The latter can be offset with Savage Sortilege, and the former isn't even a th Welcome to Fallout 4 Builds. If you are a single element mage, put it in your element. For rewards one wants you to kill one that isn't bad. the damage stacks with warfare and buff skills like enrage. yo rb no zr ay rk bw ch rj aa